#include "vehicleentity.h"
#include <QString>

VehicleEntity::VehicleEntity()
{
}

VehicleEntity::~VehicleEntity()
{
}

void VehicleEntity::setVehicleId(int _vehicle_id)
{
    vehicle_id = _vehicle_id;
}

int VehicleEntity::getVehicleId()
{
    return vehicle_id;
}

void VehicleEntity::setOwnerId(int _owner_id)
{
    owner_id = _owner_id;
}

int VehicleEntity::getOwnerId()
{
    return owner_id;
}

void VehicleEntity::setVehicleRegNo(QString _vehicle_reg_no)
{
    vehicle_reg_no = _vehicle_reg_no;
}

QString VehicleEntity::getVehicleRegNo()
{
    return vehicle_reg_no;
}

void VehicleEntity::setVehicleEngNo(QString _vehicle_eng_no)
{
    vehicle_eng_no = _vehicle_eng_no;
}

QString VehicleEntity::getVehicleEngNo()
{
    return vehicle_eng_no;
}

void VehicleEntity::setVehicleChsNo(QString _vehicle_chs_no)
{
    vehicle_chs_no = _vehicle_chs_no;
}

QString VehicleEntity::getVehicleChsNo()
{
    return vehicle_chs_no;
}

void VehicleEntity::setVehicleModel(QString _vehicle_model)
{
    vehicle_model = _vehicle_model;
}

QString VehicleEntity::getVehicleModel()
{
    return vehicle_model;
}

void VehicleEntity::setVehicleDesc(QString _vehicle_desc)
{
    vehicle_desc = _vehicle_desc;
}

QString VehicleEntity::getVehicleDesc()
{
    return vehicle_desc;
}

void VehicleEntity::setDeleted(int _deleted)
{
    deleted = _deleted;
}

int VehicleEntity::getDeleted()
{
    return deleted;
}

